Copyright © 2025-2026 Candy ArtsCutscene (CS) Commands
Cutscene commands act on nodes in the game world: they play animations and sprites, place and rotate nodes using markers, show and hide them, change lights and cameras, and instantiate scenes. Each command lists its nodes under Targets (or Markers) with individual settings. Cutscene playback belongs to the game world: it isn't paused when the Dialogue is suspended or stopped when the Dialogue ends, and media players' Private and Public rules don't apply to it.