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Candy Dialogue Creator
Candy Dialogue Creator is the application Dialogues are written in. It's a standalone program, separate from the Godot Editor: a Dialogue is written in Candy Dialogue Creator, exported to your project, and run in your game by Candy Dialogue Engine.
  • No syntax to type: Lines are added by choosing Commands and filling in a form for each Line. Every Command and key of Candy Dialogue Engine has its own field, with help and checks that flag invalid values as you type.
  • Connected to your project: drop-down lists offer your own Actors, Roles, flags, portraits, voice and media files, and scenes, read from your Godot project.
  • Translations and Variations: every language and version of a Spoken Line is written side by side, with word and character counters.
  • One-click testing: run the Dialogue in the Godot Editor from any Line, without leaving Candy Dialogue Creator.
  • Customizable: rearrange the whole window and the form of each Command, choose among more than a hundred themes, and add forms for your own Commands without writing code.
Candy Dialogue Creator has its own documentation: the "Candy Dialogue Creator" database in this documentation browser, or Help > Documentation in Candy Dialogue Creator. How Candy Dialogue Creator works with your project is explained in Next Steps - Candy Dialogue Creator, and download links are on the Links page.