Copyright © 2025-2026 Candy ArtsCandy Dialogue Creator
Candy Dialogue Creator is the application Dialogues are written in. It's a standalone program, separate from the Godot Editor: a Dialogue is written in Candy Dialogue Creator, exported to your project, and run in your game by Candy Dialogue Engine.
- No syntax to type: Lines are added by choosing Commands and filling in a form for each Line. Every Command and key of Candy Dialogue Engine has its own field, with help and checks that flag invalid values as you type.
- Connected to your project: drop-down lists offer your own Actors, Roles, flags, portraits, voice and media files, and scenes, read from your Godot project.
- Translations and Variations: every language and version of a Spoken Line is written side by side, with word and character counters.
- One-click testing: run the Dialogue in the Godot Editor from any Line, without leaving Candy Dialogue Creator.
- Customizable: rearrange the whole window and the form of each Command, choose among more than a hundred themes, and add forms for your own Commands without writing code.