Copyright © 2025-2026 Candy ArtsVN Mirror
The VN_Mirror command flips one or more Actors' busts horizontally, vertically or both, or restores their original orientation.
Keys
Every key also accepts a ¢ expression instead of a fixed value, unless its description says otherwise. See CandyRef Expressions.
Actors
Description:
The Actors the command acts on, each on a bust of the VN Scene. Each key is an Actor, and its value is a Dictionary of settings for that Actor (see below), or an empty Dictionary for none. List every Actor by name: there is no shorthand for all Actors. The Engine reports an entry it can't find and skips it, without affecting the others.
Values:
• Actor Reference: A key of the actors dictionary, such as Alice.
• °role: The Actor currently assigned to that Role, such as °guard.
Actor Settings
Each Actor in Actors accepts the following keys.
Axis
Description:
The direction to flip in. The value is case-insensitive. Flips toggle, so flipping twice in the same direction restores the original orientation.
Values:
• H Flip: Flip horizontally.
• V Flip: Flip vertically.
• Both: Flip horizontally and vertically.
• Reset: Restore the original orientation.
• Empty: No change.
Take_Hold
Description:
Whether this command takes hold of the bust scene, if it is Public. While an Engine holds it, its Public Mode determines which commands other Engines may send it: none (Exclusive), only the commands it lists (Semi-Exclusive), or any (Free). The hold applies to the whole scene, and lasts until the holding Engine's Dialogue ends. Setting Take_Hold on any Actor of the Line applies it to the whole scene.
Values:
• Empty: The bust scene decides, from its own list of commands that take hold.
• 1: Take hold, even if the bust scene doesn't list this command.
• -1: Never take hold.