Candy Logo Copyright © 2025-2026 Candy Arts

Write Pause
The Write_Pause command pauses the writing of the Spoken Line being written, for a set amount of time. It only works inside a Text Event. The pause persists while the Dialogue is suspended. Unlike Wait, the skip input ends it, and skips the rest of the writing. The Line's voice continues during the pause, unless the Event's Pause_Voice pauses it. When the writing is skipped, Write_Pause is left out of the Events that run, so no pause delays the player. Keys Every key also accepts a ¢ expression instead of a fixed value, unless its description says otherwise. See CandyRef Expressions. Wait_Time Description: How long the writing pauses. Values: • Number of seconds: Such as 1.5. • Timestamp: In the format SS.xx, MM:SS.xx or HH:MM:SS.xx, such as 00:02.5. • 0 or empty: No pause.