
Mods
A mod is a folder of files that extend Candy Dialogue Creator. Candy Dialogue Creator loads mods when it starts: nothing is registered or enabled.
The Mods Folder
Mods are placed in the Mods folder of Candy Dialogue Creator's user folder (see Installation). Create it if it doesn't exist.
Each mod is a folder of its own, with a name of your choice. Inside, one folder per kind of addition:
Mods/
My_Game/
Line_Schemas/ line schemas (.txt)
Dropdowns/ dropdown scripts (.gd)
Field_Checks/ field check scripts (.gd)
Themes/ themes (.txt, .tres)
Theme_Options/ theme options (.txt)
Translations/ translations (.po, .mo)
Fonts/ fonts (.ttf, .otf, .woff, .woff2)| Folder | See |
| Line_Schemas | Line Schemas |
| Dropdowns | Dropdowns |
| Field_Checks | Field Checks |
| Themes | Themes |
| Theme_Options | Theme Options |
| Translations, Fonts | Translations |
- A line schema with the type of a built-in Command replaces that Command's schema.
- A dropdown or field check script with the file name of a built-in one replaces it.
- A theme with the file name of a built-in one replaces it.
- Check the names of the folders, and that the file is in the right one.
- Check the file's extension: .txt for schemas, themes and options, .gd for scripts.
- A file Candy Dialogue Creator can't parse is skipped. The files are written as GDScript dictionaries, not JSON: a missing comma or bracket renders a file unparsable (see Data Files).
- Restart Candy Dialogue Creator.