
Installation
Candy Dialogue Creator is a standalone application for Windows, Linux and macOS. It runs without Godot, and it isn't installed inside your game's project: it only reads that project's folders and writes Dialogue files into it.
Requirements
- A Godot project with Candy Dialogue Engine 1.2 installed, to run the Dialogues you write. Dialogues can be written without one, but the dropdowns that list your project's files remain empty.
- Candy Wizard, the Candy Dialogue Engine plugin for the Godot editor, to test Dialogues in one click (see Testing).
| System | User folder |
| Windows | %APPDATA%\Godot\app_userdata\Candy Dialogue Creator 1.2 |
| Linux | ~/.local/share/godot/app_userdata/Candy Dialogue Creator 1.2 |
| macOS | ~/Library/Application Support/Godot/app_userdata/Candy Dialogue Creator 1.2 |
| Folder or file | Contents |
| Users | Every user, with their project profiles, settings, saves, presets, inserts and saved layouts. |
| Themes | Your own themes. |
| Mods | Your own Commands, dropdowns, field checks, themes and theme options. |
| Documentation | The documentation displayed in the Documentation window. |
| News.txt | The news displayed on the first screen. |